getShotParents: Difference between revisions
| m (formatting) | Lou Montana (talk | contribs)  m (Text replacement - "\|game([0-9]) ?= (.+)  \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") | ||
| Line 2: | Line 2: | ||
| |game1= arma3 | |game1= arma3 | ||
| |version1= 1.62 | |version1= 1.62 | ||
Revision as of 14:58, 3 May 2021
Description
- Description:
- Returns shot information for the given projectile. If shot was fired by a soldier on foot or in FFV position in vehicle, the soldier is returned for the vehicle.
- Groups:
- Weapons
Syntax
- Syntax:
- getShotParents projectile
- Parameters:
- projectile: Object - The actual projectile shot
- Return Value:
- Array - [vehicle, instigator] - Where vehicle is the vehicle the shot was fired from, and the instigator is the person who pulled the trigger
Examples
- Example 1:
- _shotParents = getShotParents myProjectile;
- Example 2:
- batmobile addEventHandler ["Fired", {systemChat str getShotParents (_this select 6)}];
Additional Information
- See also:
- setShotParents
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	