BIS fnc WLSmoothText: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to
|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["Hello, hidden FX", 2, 3, [1,0,0,1], [[true]]] [[spawn]] [[BIS_fnc_WLSmoothText]]; {{cc|no sounds, letters appear in a smooth transition}}</code>
|x1= <code>["Hello, hidden FX", 2, 3, [1,0,0,1], [[true]]] [[spawn]] [[BIS_fnc_WLSmoothText]]; {{cc|no sounds, letters appear in a smooth transition}}</code>

Revision as of 10:12, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
WarlordsGUI

Syntax

Syntax:
Syntax needed
Parameters:
text: String - text to display
nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
duration: Number - (Optional, default 5) on-screen duration
color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
outline: Boolean - (Optional, default true) true to outline the text, false not to
Return Value:
Nothing

Examples

Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition

Additional Information

See also:
Arma 3: NotificationBIS_fnc_titleTextBIS_fnc_typeTextBIS_fnc_typeText2

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note