BIS fnc invRemove: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3=count: [[Number]] - (Optional, default 1) Number of items to be removed | |p3=count: [[Number]] - (Optional, default 1) Number of items to be removed | ||
| [[Number]] - Number of items which were removed | |r1=[[Number]] - Number of items which were removed | ||
|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code> | |x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code> |
Revision as of 20:26, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- class: String - Item class to be added
- count: Number - (Optional, default 1) Number of items to be removed
- Return Value:
- Number - Number of items which were removed
Examples
- Example 1:
[ player,"someClass",5 ] call BIS_fnc_invRemove;
Additional Information
- See also:
- BIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
-
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