BIS fnc HUDLimits: Difference between revisions
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* target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target  | * target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target  | ||
| [[Array]] - current value of [[HUDMovementLevels]]  | |r1=[[Array]] - current value of [[HUDMovementLevels]]  | ||
|x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{cc|limits altitude on HUD to 50m max}}</code>  | |x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{cc|limits altitude on HUD to 50m max}}</code>  | ||
Revision as of 20:26, 10 June 2021
Description
- Description:
 - Description needed
 - Execution:
 - call
 - Groups:
 - GUI
 
Syntax
- Syntax:
 - Syntax needed
 - Parameters:
 - speedLimit: Array in format [priority, min, max]:
 - altLimit: Array in format [priority, min, max]:
 - dirLimit: Array in format [priority, min, max, target]:
 - Return Value:
 - Array - current value of HUDMovementLevels
 
Examples
- Example 1:
 [[0,0,0], [1, 0, 50], [0,0,0]] call BIS_fnc_HUDLimits; // limits altitude on HUD to 50m max- Example 2:
 [[0,0,0], [0, 0, 0], [1,330,30, myTarget]] call BIS_fnc_HUDLimits; // limits orientation towards myTarget by ±30°
Additional Information
- See also:
 - HUDMovementLevelssetHUDMovementLevels
 
Notes
- 
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