BIS fnc ambientPostprocess: Difference between revisions

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|p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''.
|p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''.


| [[Array]] of initialized effects with values
|r1=[[Array]] of initialized effects with values


|x1= <code>[] [[call]] [[BIS_fnc_ambientPostprocess]];</code>
|x1= <code>[] [[call]] [[BIS_fnc_ambientPostprocess]];</code>

Revision as of 20:27, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Ambient

Syntax

Syntax:
Syntax needed
Parameters:
terrain: String - (Optional, default worldName) terrain from which to take post-process effets configuration
String or Boolean - (Optional, default true) post-process type to get, or true to get all of them. Any effect but "filmGrain".
Return Value:
Array of initialized effects with values

Examples

Example 1:
[] call BIS_fnc_ambientPostprocess;
Example 2:
["Malden", "ColorCorrections"] call BIS_fnc_ambientPostprocess;

Additional Information

See also:
Post process effects

Notes

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