removeMPEventHandler: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>player '''removeMPEventHandler''' ["MPKilled", 0]; </code> | |x1= <code>player '''removeMPEventHandler''' ["MPKilled", 0];</code> | ||
|seealso= [[:Category:Event Handlers|EventHandlers list]], [[addMPEventHandler]], [[removeAllMPEventHandlers]] | |seealso= [[:Category:Event Handlers|EventHandlers list]], [[addMPEventHandler]], [[removeAllMPEventHandlers]] |
Revision as of 22:48, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- event: String
- index: Number - index returned by addMPEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
player removeMPEventHandler ["MPKilled", 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.