allVariables: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| +(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) *=" to " |$1=") |
||
Line 21: | Line 21: | ||
| '''allVariables''' namespace | | '''allVariables''' namespace | ||
| p1= namespace: [[Control]] (''Since {{arma3}} v2.01''), [[Display]] (''Since {{arma3}} v2.01'') [[Team Member]], [[Namespace]], [[Object]], [[Group]], [[Task]], [[Location]] | |p1= namespace: [[Control]] (''Since {{arma3}} v2.01''), [[Display]] (''Since {{arma3}} v2.01'') [[Team Member]], [[Namespace]], [[Object]], [[Group]], [[Task]], [[Location]] | ||
| [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]]) | | [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]]) | ||
| x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code> | |x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code> | ||
| x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code> | |x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code> | ||
|seealso= [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] | |seealso= [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]] |
Revision as of 23:31, 10 June 2021
Description
- Description:
- Description needed
- Multiplayer:
- Using profileNamespace and uiNamespace with this command has been disabled in multiplayer. Changelog
- Groups:
- Variables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- namespace: Control (Since Arma 3 v2.01), Display (Since Arma 3 v2.01) Team Member, Namespace, Object, Group, Task, Location
- Return Value:
- Return value needed
Examples
- Example 1:
_allVarsUINamespace = allVariables uiNamespace;
- Example 2:
_allVarsTrigger = allVariables trigger1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 1, 2016 - 23:54 (UTC)
- longbow
- One still can use allVariables in Multiplayer against profileNamespace and uiNamespace using config parser. In Description.ext
_EXEC(somevar = allVariables profileNamespace)
in code_allprofilevars = parsingNamespace getVariable "somevar"
but list will be valid only at the moment of parsing config.