allVariables: Difference between revisions

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m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "")
m (Text replacement - " \| +(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) *=" to " |$1=")
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| '''allVariables''' namespace
| '''allVariables''' namespace


| p1= namespace: [[Control]] (''Since {{arma3}} v2.01''), [[Display]] (''Since {{arma3}} v2.01'')  [[Team Member]], [[Namespace]], [[Object]], [[Group]], [[Task]], [[Location]]
|p1= namespace: [[Control]] (''Since {{arma3}} v2.01''), [[Display]] (''Since {{arma3}} v2.01'')  [[Team Member]], [[Namespace]], [[Object]], [[Group]], [[Task]], [[Location]]


| [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]])
| [[Array]] of [[String]]s - array of variable names. All names are in lower case (see [[toLower]])


| x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code>
|x1= <code>_allVarsUINamespace = [[allVariables]] [[uiNamespace]];</code>
| x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code>
|x2= <code>_allVarsTrigger = [[allVariables]] trigger1;</code>


|seealso= [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]]
|seealso= [[allControls]], [[allDisplays]], [[allCurators]], [[allGroups]], [[allDead]], [[allDeadMen]]

Revision as of 23:31, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
Using profileNamespace and uiNamespace with this command has been disabled in multiplayer. Changelog
Groups:
Variables

Syntax

Syntax:
Syntax needed
Parameters:
namespace: Control (Since Arma 3 v2.01), Display (Since Arma 3 v2.01) Team Member, Namespace, Object, Group, Task, Location
Return Value:
Return value needed

Examples

Example 1:
_allVarsUINamespace = allVariables uiNamespace;
Example 2:
_allVarsTrigger = allVariables trigger1;

Additional Information

See also:
allControlsallDisplaysallCuratorsallGroupsallDeadallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 1, 2016 - 23:54 (UTC)
longbow
One still can use allVariables in Multiplayer against profileNamespace and uiNamespace using config parser. In Description.ext _EXEC(somevar = allVariables profileNamespace) in code _allprofilevars = parsingNamespace getVariable "somevar" but list will be valid only at the moment of parsing config.