isDamageAllowed: Difference between revisions
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|mp= This command only works locally. It always returns false when called on non local objects | |mp= This command only works locally. It always returns false when called on non local objects | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:38, 10 June 2021
Description
- Description:
- Description needed
- Multiplayer:
- This command only works locally. It always returns false when called on non local objects
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- Return Value:
- Boolean
Examples
- Example 1:
private _canBeDamaged = local _obj && isDamageAllowed _obj;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note