setMusicEventHandler: Difference between revisions
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|seealso= [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] | |seealso= [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] | ||
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{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 09:16, 11 June 2021
Description
- Description:
- Description needed
- Groups:
- Event HandlersSounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [type, function]: Array
- type: String - "MusicStart" or "MusicStop"
- function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
- Return Value:
- Number - id of the event handler
Examples
- Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
- Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];
Additional Information
Notes
-
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