BIS fnc inv: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "   +" to "  ") | Lou Montana (talk | contribs)  m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) *  \|p1=" to " |s1=$1  |p1=") | ||
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| | Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo. | | Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo. | ||
| | [unit] call [[BIS_fnc_inv]] | |s1=[unit] call [[BIS_fnc_inv]] | ||
| |p1= unit: [[Object]] - unit or vehicle | |p1= unit: [[Object]] - unit or vehicle | ||
Revision as of 15:57, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit] call BIS_fnc_inv
- Parameters:
- unit: Object - unit or vehicle
- Return Value:
- Array of Config - weapons then magazines
Examples
- Example 1:
- [player] call BIS_fnc_inv;
Additional Information
- See also:
- BIS fnc invAddBIS fnc invRemoveBIS fnc invCodeToArrayBIS fnc invStringBIS fnc invSlotsBIS fnc invSlotsEmptyBIS fnc invSlotType
Notes
- 
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 Only post proven facts here! Add Note
 
	

