BIS fnc ffvUpdate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "| Nothing " to "|r1= Nothing ")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
Line 9: Line 9:
| Update Firing From Vehicle feature depending on condition defined in turret's config.
| Update Firing From Vehicle feature depending on condition defined in turret's config.


| vehicle call [[BIS_fnc_ffvUpdate]]
|s1=  vehicle call [[BIS_fnc_ffvUpdate]]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 22:43, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
vehicle call BIS_fnc_ffvUpdate
Parameters:
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1",1]; _vehicle call BIS_fnc_ffvUpdate; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note