BIS fnc boundingCircle: Difference between revisions
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| | Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | | Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | ||
| | object call [[BIS_fnc_boundingCircle]] | |s1=  object call [[BIS_fnc_boundingCircle]] | ||
| |p1= object: [[Object]] | |p1= object: [[Object]] | ||
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
- vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBoxboundingBoxReal
Notes
- 
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