addItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine. | |descr= Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine. | ||
|s1= unit '''addItemToUniform''' item | |s1= unit '''addItemToUniform''' item |
Revision as of 20:53, 13 June 2021
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
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