reloadEnabled: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "") | Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2  |descr=$3") | ||
| Line 18: | Line 18: | ||
| |gr1= Weapons | |gr1= Weapons | ||
| | Check whether magazine is reloaded whenever emptied. | |descr= Check whether magazine is reloaded whenever emptied. | ||
| |s1=  [[reloadEnabled]] unitName | |s1=  [[reloadEnabled]] unitName | ||
Revision as of 21:15, 13 June 2021
Description
- Description:
- Check whether magazine is reloaded whenever emptied.
- Groups:
- Weapons
Syntax
- Syntax:
- reloadEnabled unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean
Examples
- Example 1:
- private _canReload = reloadEnabled _unit1;
Additional Information
- See also:
- enableReloadreloadneedReload
Notes
- 
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