BIS fnc 3DENEntityMenu: Difference between revisions
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|s1= [mode] call [[BIS_fnc_3DENEntityMenu]] | |s1= [mode] call [[BIS_fnc_3DENEntityMenu]] | ||
|p1= mode: [[String]] - Can be: | |p1= mode: [[String]] - case insensitive. Can be: | ||
{{Columns|3| | |||
*" | * "onEntityMenu" | ||
*"reset" | * "reset" | ||
*" | * "moveCamera" | ||
*" | * "playFromHere" | ||
*" | * "playAsEntity" | ||
*"grid" | * "grid" | ||
*"arsenal" | * "arsenal" | ||
*" | * "arsenalReset" | ||
*"garage" | * "garage" | ||
*" | * "garageReset" | ||
*" | * "findCreate" | ||
*" | * "findConfig" | ||
*" | * "logClasses" | ||
*" | * "logPosition" | ||
}} | |||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 18:28, 14 June 2021
Description
- Description:
- Excutes actions available in the entity menu (context menu).
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENEntityMenu
- Parameters:
- mode: String - case insensitive. Can be:
- "onEntityMenu"
- "reset"
- "moveCamera"
- "playFromHere"
- "playAsEntity"
- "grid"
- "arsenal"
- "arsenalReset"
- "garage"
- "garageReset"
- "findCreate"
- "findConfig"
- "logClasses"
- "logPosition"
- Return Value:
- Nothing
Examples
- Example 1:
["reset"] call BIS_fnc_3DENEntityMenu;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
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