terminate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |game1= arma1 |version1= 1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 " to " |game1= ofpe |version1= 1.00 |game2= arma1 |version2= 1.00 |game3=...) |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
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|seealso= [[execVM]], [[spawn]], [[scriptDone]], [[halt]] | |seealso= [[execVM]], [[spawn]], [[scriptDone]], [[halt]] | ||
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Revision as of 23:46, 16 June 2021
Description
- Description:
- Terminates (aborts) spawned or execVMed script.
- Groups:
- Program Flow
Syntax
Examples
Additional Information
- See also:
- execVMspawnscriptDonehalt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow