radioChannelSetCallSign: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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* %UNIT_VEH_POSITION
* %UNIT_VEH_POSITION


|s1= customChannelID [[radioChannelSetCallSign]] callSign
|s1= customChannelID [[radioChannelSetCallSign]] callSign


|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command
|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command

Revision as of 22:19, 19 June 2021

Hover & click on the images for description

Description

Description:
Set the custom radio channel's call sign. Available special parameters:
  • $KEY (reference to a localized text)
  • %CHANNEL_LABEL
  • %UNIT_SIDE
  • %UNIT_NAME
  • %UNIT_RANK
  • %UNIT_ID
  • %UNIT_REF
  • %UNIT_GRP_NAME
  • %UNIT_GRP_LEADER
  • %UNIT_VEH_NAME
  • %UNIT_VEH_POSITION
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
customChannelID radioChannelSetCallSign callSign
Parameters:
customChannelID: Number - custom channel ID returned by radioChannelCreate command
callSign: String - custom call sign
Return Value:
Nothing

Examples

Example 1:
4 radioChannelSetCallSign "%UNIT_NAME";

Additional Information

See also:
radioChannelAddradioChannelCreateradioChannelRemoveradioChannelSetLabel

Notes

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