setVehicleCargo: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|game1= arma3
|game1= arma3
|version1= 1.62
|version1= 1.62
|arg=
|eff= global


|gr1= Vehicle in Vehicle Transport
|gr1= Vehicle in Vehicle Transport
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|x1= Blackfish with no vehicle cargo loaded
|x1= Blackfish with no vehicle cargo loaded
<code>_success = blackfish [[setVehicleCargo]] offroad; //true
<code>_success = blackfish [[setVehicleCargo]] offroad; {{cc|true}}
</code>
</code>


|x2= Blackfish with full cargo already loaded
|x2= Blackfish with full cargo already loaded
<code>_success = blackfish [[setVehicleCargo]] offroad; //false
<code>_success = blackfish [[setVehicleCargo]] offroad; {{cc|false}}
</code>
</code>


|x3= Unload specific loaded vehicle
|x3= Unload specific loaded vehicle
<code>_success = [[objNull]] [[setVehicleCargo]] offroad;  
<code>_success = [[objNull]] [[setVehicleCargo]] offroad;</code>
</code>


|x4= Unload all vehicles
|x4= Unload all vehicles
<code>_success = blackfish [[setVehicleCargo]] [[objNull]];
<code>_success = blackfish [[setVehicleCargo]] [[objNull]];</code>
</code>


|seealso= [[Arma_3_Vehicle_in_Vehicle_Transport| Vehicle in Vehicle Transport ]] [[canVehicleCargo]] [[enableVehicleCargo]] [[getVehicleCargo]] [[isVehicleCargo]] [[vehicleCargoEnabled]]
|seealso= [[Arma_3_Vehicle_in_Vehicle_Transport| Vehicle in Vehicle Transport ]] [[canVehicleCargo]] [[enableVehicleCargo]] [[getVehicleCargo]] [[isVehicleCargo]] [[vehicleCargoEnabled]]
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<dt class="note">[[User:ImperialAlex|ImperialAlex]]</dt>
<dt class="note">[[User:ImperialAlex|ImperialAlex]]</dt>
<dd class="note">
<dd class="note">
From [https://forums.bistudio.com/topic/191678-vehicle-in-vehicle-transport-feedback/page-5#entry3056397 biforums]:
From [https://forums.bistudio.com/topic/191678-vehicle-in-vehicle-transport-feedback/page-5#entry3056397 BIforums]:
"objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnul - unload all vehicles"
"objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnull - unload all vehicles"
</dd>
</dd>


</dl>
</dl>

Revision as of 11:42, 23 July 2021

Hover & click on the images for description

Description

Description:
Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles.
Groups:
Vehicle in Vehicle Transport

Syntax

Syntax:
vehicle setVehicleCargo cargo
Parameters:
vehicle: Object - vehicle carrying cargo
cargo: Object - cargo to put in vehicle
Return Value:
Boolean - whether the vehicle was able to be loaded

Examples

Example 1:
Blackfish with no vehicle cargo loaded _success = blackfish setVehicleCargo offroad; // true
Example 2:
Blackfish with full cargo already loaded _success = blackfish setVehicleCargo offroad; // false
Example 3:
Unload specific loaded vehicle _success = objNull setVehicleCargo offroad;
Example 4:
Unload all vehicles _success = blackfish setVehicleCargo objNull;

Additional Information

See also:
Vehicle in Vehicle Transport canVehicleCargo enableVehicleCargo getVehicleCargo isVehicleCargo vehicleCargoEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on July 4, 2016 - 18:46 (UTC)
ImperialAlex
From BIforums: "objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnull - unload all vehicles"