attachedObject: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_locAttachedObj = [[attachedObject]] myLocation;</code> | |x1= <code>_locAttachedObj = [[attachedObject]] myLocation;</code> | ||
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] | |seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] | ||
}} | }} |
Revision as of 14:56, 20 January 2022
Description
- Description:
- Returns the object a location is attached to. If the location is unattached, then objNull is returned.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedObject location
- Parameters:
- location: Location
- Return Value:
- Object
Examples
- Example 1:
_locAttachedObj = attachedObject myLocation;
Additional Information
- See also:
- attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation