dayTime: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> | [[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> | ||
|seealso= [[date]] [[dateToNumber]] [[BIS_fnc_timeToString]] [[time]] [[skipTime]] | |seealso= [[date]] [[dateToNumber]] [[BIS_fnc_timeToString]] [[time]] [[skipTime]] [[systemTime]], [[systemTimeUTC]] | ||
}} | }} |
Revision as of 15:49, 20 January 2022
Description
- Description:
- Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
- Multiplayer:
- Returns the current local in-game time in hours.
- Groups:
- EnvironmentMission InformationTime
Syntax
Examples
- Example 1:
dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
private _daytime = dayTime; // assuming dayTime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment
- Command Group: Mission Information
- Command Group: Time