isObjectRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|x1= <code>_heliRTD = [[isObjectRTD]] [[vehicle]] [[player]];</code> | |x1= <code>_heliRTD = [[isObjectRTD]] [[vehicle]] [[player]];</code> | ||
|seealso= [[weightRTD]] | |seealso= [[weightRTD]] [[difficultyEnabledRTD]] | ||
}} | }} |
Revision as of 16:32, 20 January 2022
Description
- Description:
- Returns true if RTD model is loaded.
- Groups:
- RTD
Syntax
- Syntax:
- isObjectRTD helicopter
- Parameters:
- helicopter: Object
- Return Value:
- Boolean
Examples
- Example 1:
_heliRTD = isObjectRTD vehicle player;
Additional Information
- See also:
- weightRTD difficultyEnabledRTD
Notes
-
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