sunOrMoon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>\[\[private\]\] _([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>private _$1 = $2;</sqf>")
Line 36: Line 36:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>[[private]] _transitionState = [[sunOrMoon]];</code>
|x1= <sqf>private _transitionState = sunOrMoon;</sqf>


|seealso= [[moonIntensity]] [[moonPhase]]
|seealso= [[moonIntensity]] [[moonPhase]]
}}
}}

Revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
12:00 - 1 (...) - 1 18:39 - 0.911201 18:42 - 0.576303 18:45 - 0.240862 18:48 - 0 (...) - 0 06:00 - 0.0695308 06:03 - 0.404731 06:06 - 0.739519 06:09 - 1 (...) - 1 Returns the sun to moon transition state in range 0..1.
The return value is either 0 or 1 most of the time, the in-between values only returned during a few minutes in the morning and in the evening, depending on the date, and could be similar to shown here:
Sunrise in Arma 3 VR
Sunset in Arma 3 VR
Groups:
Environment

Syntax

Syntax:
sunOrMoon
Return Value:
Number

Examples

Example 1:
private _transitionState = sunOrMoon;

Additional Information

See also:
moonIntensity moonPhase

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note