waypointAttachedVehicle: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
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|x1= <sqf>waypointAttachedVehicle [groupOne, 1];</sqf>  | |x1= <sqf>waypointAttachedVehicle [groupOne, 1];</sqf>  | ||
|x2= <code>waypointAttachedVehicle [<nowiki/>group player, currentWaypoint group   | |x2= <code>waypointAttachedVehicle [<nowiki/>group player, currentWaypoint group player;<nowiki>]</nowiki></code>  | ||
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]]  | |seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]]  | ||
}}  | }}  | ||
Revision as of 11:19, 12 May 2022
Description
- Description:
 - Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by- creating the waypoint on top of the vehicle in the 2D Editor
 - using waypointAttachVehicle
 
 - Groups:
 - Waypoints
 
Syntax
- Syntax:
 - waypointAttachedVehicle waypoint
 - Parameters:
 - waypoint: Array - Format Waypoint
 - Return Value:
 - Object
 
Examples
- Example 1:
 - waypointAttachedVehicle [groupOne, 1];
 - Example 2:
 waypointAttachedVehicle [group player, currentWaypoint group player;]
Additional Information
- See also:
 - attachObject attachTo attachedObjects attachedTo lightAttachObject triggerAttachVehicle attachedObject
 
Notes
- 
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