isAwake: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Some wiki formatting) |
Killzone Kid (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|descr= Returns resting state of a PhysX object. If object of class {{hl|Man}} is used for the argument, the command returns [[false]] if ragdoll simulation is active and [[true]] if there is no ragdoll simulation. | |descr= Returns resting state of a PhysX object. If object of class {{hl|Man}} is used for the argument and alive, the command returns [[false]] if ragdoll simulation is active and [[true]] if there is no ragdoll simulation. | ||
Destroyed and null objects return [[false]]. | Destroyed and null objects return [[false]]. | ||
Revision as of 11:59, 12 May 2022
Description
- Description:
- Returns resting state of a PhysX object. If object of class Man is used for the argument and alive, the command returns false if ragdoll simulation is active and true if there is no ragdoll simulation. Destroyed and null objects return false.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note