inAreaArray: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
m (Replaced <code> with <sqf>) |
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The array you send the command can be filtered. For example: | The array you send the command can be filtered. For example: | ||
< | <sqf>vehicles select { _x isKindOf "StaticWeapon" } inAreaArray "myMarker"</sqf> | ||
Will return only the statics inside the given marker | Will return only the statics inside the given marker | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 13:15, 14 May 2022
Description
- Description:
- Returns given list of Objects and/or Positions that are in the given area, area defined by a trigger, marker, location or array.
- Groups:
- TriggersMarkersLocationsPositions
Syntax
- Syntax:
- positions inAreaArray area
- Parameters:
- positions: Array of Objects and/or Positions
- area: Object, Location or String - the defined area:
- Return Value:
- Array: Objects and/or Positions inside the trigger area
Alternative Syntax
- Syntax:
- positions inAreaArray [center, a, b, angle, isRectangle, c]
- Parameters:
- positions: Array - Objects and/or Positions to check
- center: Array - center of the area in format Position3D, Position2D
- a: Number - x axis (x / 2)
- b: Number - y axis (y / 2)
- angle: Number - (Optional, default 0) rotation angle
- isRectangle: Boolean - (Optional, default false) true if rectangle, false if ellipse
- c: Number - (Optional, default -1: unlimited) z axis (z / 2)
- Return Value:
- Array: Objects and/or Positions inside the area
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
Additional Information
- See also:
- inArea triggerArea
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 11, 2017 - 21:33 (UTC)
- Tankbuster
- The array you send the command can be filtered. For example: Will return only the statics inside the given marker