unassignVehicle: Difference between revisions
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| Unit is unassigned from the vehicle. If he is currently in, group leader will issue order to disembark. | | Unit is unassigned from the vehicle. | ||
If he is currently in, group leader will issue order to disembark. |= Description | |||
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|x1= <code>unassignVehicle [[player]]</code> |= Example 1 | |x1= <code>unassignVehicle [[player]]</code> |= Example 1 | ||
|x2= <code>{unassignVehicle _x} [[forEach]] [[crew]] vehiclename</code> Will make all the occupants of a vehicle disembark |= Example 2 | |||
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Revision as of 14:43, 16 March 2007
Description
- Description:
- Unit is unassigned from the vehicle. If he is currently in, group leader will issue order to disembark.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
unassignVehicle player
- Example 2:
{unassignVehicle _x} forEach crew vehiclename
Will make all the occupants of a vehicle disembark
Additional Information
Notes
-
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Notes
- Posted on August 4, 2006 - 12:05
- hardrock
- Notes from before the conversion: Even though: {unassignVehicle _x} forEach crew vehiclename will make all the occupants of a vehicle disembark, if they are the original crew of the vehicle then they will just get back in again. To prevent this happening also use allowGetIn as in the example below: {unassignVehicle _x} forEach crew vehiclename; crew vehiclename allowGetIn false