BIS fnc relPosObject: Difference between revisions

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m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
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|x1= <code>[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] [[call]] [[BIS_fnc_relPosObject]];</code>
|x1= <code>[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] [[call]] [[BIS_fnc_relPosObject]];</code>


|seealso= [[getRelPos]], [[getPos]]
|seealso= [[getRelPos]] [[getPos]]
}}
}}

Revision as of 12:58, 1 July 2022

Hover & click on the images for description

Description

Description:
Place an object relative to another object, like a setRelPos command.
Execution:
call
Groups:
PositionsGeometry

Syntax

Syntax:
[parent, child, relPos, direction] call BIS_fnc_relPosObject
Parameters:
parent: Object - the parent object
child: Object - the child object
relPos: Position - child position relative to parent
direction: Number - (Optional, default 0) direction of the child object
Return Value:
Nothing

Examples

Example 1:
[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] call BIS_fnc_relPosObject;

Additional Information

See also:
getRelPos getPos

Notes

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