BIS fnc cargoTurretIndex: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|x1= <code>private _vehicle = vehicle player; | |x1= <code>private _vehicle = vehicle player; | ||
private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; | private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; | ||
private _playerTurretPath = [_vehicle, [[player]]] [[call]] [[BIS_fnc_cargoTurretIndex]];</code> | |||
|seealso= [[turretUnit]] [[moveInTurret]] [[allTurrets]] | |seealso= [[turretUnit]] [[moveInTurret]] [[allTurrets]] | ||
}} | }} |
Revision as of 21:40, 12 July 2022
Description
- Description:
- Return cargo index of a person turret and the other way around.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, personOrTurretPath] call BIS_fnc_cargoTurretIndex
- Parameters:
- vehicle: Object - the vehicle to check
- personOrTurretPath: Person or Array of Numbers - unit to find or turret path
- Return Value:
- Array (turret path) or Number (cargo index)
Examples
- Example 1:
private _vehicle = vehicle player; private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;
Additional Information
- See also:
- turretUnit moveInTurret allTurrets
Notes
-
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