BIS fnc hasItem: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki\/>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>")  | 
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| Line 19: | Line 19: | ||
|r1= [[Boolean]] - [[true]] if has item  | |r1= [[Boolean]] - [[true]] if has item  | ||
|x1= <code>[player, "ItemMap"]   | |x1= <code>[player, "ItemMap"] call [[BIS_fnc_hasItem]];</code>  | ||
|x2= <sqf>[tank, "FirstAidKit", true] call BIS_fnc_hasItem;</sqf>  | |x2= <sqf>[tank, "FirstAidKit", true] call BIS_fnc_hasItem;</sqf>  | ||
Revision as of 16:56, 13 July 2022
Description
- Description:
 - Returns true if object contains given item in inventory / cargo storage.
 - Execution:
 - call
 - Groups:
 - Inventory
 
Syntax
- Syntax:
 - [object, item, searchCrew] call BIS_fnc_hasItem
 - Parameters:
 - object: Object or Group - unit, vehicle, container or group of units (since v1.95)
 - item: String - item to find
 - searchCrew: Boolean - (Optional, default false) true to search vehicle crew as well if object is a vehicle
 - Return Value:
 - Boolean - true if has item
 
Examples
- Example 1:
 [player, "ItemMap"] call BIS_fnc_hasItem;- Example 2:
 
Additional Information
- See also:
 - See also needed
 
Notes
- 
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