clientOwner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[private\]\] _([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>private _$1 = $2;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - ">Posted on February ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-02-$1") |
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<dd class="notedate">Posted on | <dd class="notedate">Posted on 2016-02-17 - 18:54 (UTC)</dd> | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | ||
<dd class="note"> | <dd class="note"> |
Revision as of 23:04, 13 May 2023
Description
- Description:
- Returns the machine network ID of the client executing the command.
- Groups:
- Multiplayer
Syntax
- Syntax:
- clientOwner
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- owner groupOwner onPlayerConnected onPlayerDisconnected getClientState getClientStateNumber admin remoteExecutedOwner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2016-02-17 - 18:54 (UTC)
- Killzone Kid
- On hosted server there could be some inconsistency between clientOwner, owner and object creator id, especially in missions started from save. On the dedicated server this command however works reliably.