setVelocity: Difference between revisions

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|x1= <code>truck1 [[setVelocity]] [20, 0, 0]</code> |= Example 1
|x1= <code>truck1 [[setVelocity]] [20, 0, 0]</code> |= Example 1


|x2= Advanced method used for relative acceleration:<code>_vel <nowiki>=</nowiki> velocity _vehicle;<br />_dir <nowiki>=</nowiki> [[direction]] _vehicle;<br />_speed <nowiki>=</nowiki> 10; [[comment]] "Added speed";<br />_vehicle [[setVelocity]] [(_vel [[select]] 0)+([[sin]] _dir*_speed),(_vel [[select]] 1)+([[cos]] _dir*_speed),(_vel [[select]] 2)];</code> |= Example 2
|x2= Advanced method used for relative acceleration:<code>_vel <nowiki>=</nowiki> velocity _vehicle;<br />_dir <nowiki>=</nowiki> [[direction]] _vehicle;<br />_speed <nowiki>=</nowiki> 10; [[comment]] "Added speed";<br />_vehicle [[setVelocity]] [(_vel [[select]] 0)+([[sin]] _dir*_speed),(_vel [[select]] 1)+
([[cos]] _dir*_speed),(_vel [[select]] 2)];</code> |= Example 2
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Revision as of 02:54, 25 July 2007

Hover & click on the images for description

Description

Description:
Set velocity (speed vector) of vehicle.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setVelocity [x, z, y]
Parameters:
vehicle: Object
[x, z, y]: Array
Return Value:
Nothing

Examples

Example 1:
truck1 setVelocity [20, 0, 0]
Example 2:
Advanced method used for relative acceleration:_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 10; comment "Added speed";
_vehicle setVelocity [(_vel select 0)+(sin _dir*_speed),(_vel select 1)+ (cos _dir*_speed),(_vel select 2)];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on September 12, 2006 - 13:26
hoz
This command will not work for man-type units (soldiers, officers, etc) if they are touching the ground.

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