BIS fnc EXP camp dynamicAISkill: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
m (Text replacement - "[[Arma 3 " to "[[Arma 3: ")
 
Line 28: Line 28:
</sqf>
</sqf>


|seealso= [[Arma 3 AI Skill]] [[setSkill]] [[skillFinal]] [[BIS_fnc_EXP_camp_setSkill]]
|seealso= [[Arma 3: AI Skill]] [[setSkill]] [[skillFinal]] [[BIS_fnc_EXP_camp_setSkill]]
}}
}}

Latest revision as of 11:38, 6 May 2024

Hover & click on the images for description

Description

Description:
Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[mode, affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill
Parameters:
mode: Boolean - (Optional, default true) true to enable, false to disable
affectedSides: Array - array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
Return Value:
Nothing

Examples

Example 1:
[ true, [ [WEST, 0.1, 0.2, 0.7, 0.6], [EAST, 0.1, 0.2, 0.7, 0.6] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;

Additional Information

See also:
Arma 3: AI Skill setSkill skillFinal BIS_fnc_EXP_camp_setSkill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note