reloadEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 26: Line 26:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <sqf>private _canReload = reloadEnabled _unit1;</sqf>
|x1= <sqf>private _aiCanReload = reloadEnabled _unit1;</sqf>


|seealso= [[enableReload]] [[reload]] [[needReload]]
|seealso= [[enableReload]] [[reload]] [[needReload]]
}}
}}

Revision as of 14:03, 2 November 2024

Hover & click on the images for description

Description

Description:
A getter for enableReload.
Groups:
Weapons

Syntax

Syntax:
reloadEnabled unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
private _aiCanReload = reloadEnabled _unit1;

Additional Information

See also:
enableReload reload needReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note