setVehicleVarName: Difference between revisions
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| | | [[Object]]'''setVehicleVarName''' "name" |= Syntax | ||
|p1= | |p1= [[Object]] |= Parameter 1 | ||
|p2= name: [[String]] |= Parameter 2 | |p2= name: [[String]] |= Parameter 2 |
Revision as of 12:27, 31 August 2007
Description
- Description:
- Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setVehicleVarName "aP"
- Example 2:
_thing = _this select 0;
_thingname = vehicleVarName _thing; WaitUntil{not alive _thing}; _vcl = _thing createVehicle getpos player; _vcl setVehicleVarName _thingname;
Additional Information
- See also:
- See also needed
Notes
-
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