doWatch: Difference between revisions

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|s1= unit(s) [[doWatch]] position
|s1= unit(s) [[doWatch]] position


|p1= unit(s): [[Object]] or [[Array]]
|p1= unit(s): [[Object]] or [[Array]] of [[Object]]s


|p2= position: [[Array]] format [[Position]]
|p2= position: [[Array]] format [[Position]]
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|s2= unit(s) [[doWatch]]  target
|s2= unit(s) [[doWatch]]  target


|p21= unit(s): [[Object]] or [[Array]]
|p21= unit(s): [[Object]] or [[Array]] of [[Object]]s


|p22= target: [[Object]]
|p22= target: [[Object]]

Revision as of 12:43, 1 January 2026

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array of Objects
position: Array format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array of Objects
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne";
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier;
The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatch lookAt glanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note


Posted on 2015-04-18 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.