set3DENLayer: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
m (Some wiki formatting)
 
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|p1= entity: [[Eden Entity]]
|p1= entity: [[Eden Entity]]
|p2= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command
|p2= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command
|r1= [[Boolean]] - [[true]] if the entity was moved succesfully
|r1= [[Boolean]] - [[true]] if the entity was moved succesfully


|x1= <sqf>
|x1= <sqf>
_myLayer = -1 add3DENLayer "CTRG";
private _myLayer = -1 add3DENLayer "CTRG";
player set3DENLayer _myLayer;
player set3DENLayer _myLayer;
</sqf>
</sqf>
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|x2= <sqf>player set3DENLayer -1; // Move to root</sqf>
|x2= <sqf>player set3DENLayer -1; // Move to root</sqf>


|seealso=  
|seealso= [[add3DENLayer]] [[remove3DENLayer]] [[get3DENLayerEntities]]
[[add3DENLayer]]
[[remove3DENLayer]]
[[get3DENLayerEntities]]
}}
}}

Latest revision as of 13:30, 3 January 2026

Hover & click on the images for description

Description

Description:
Set layer for Eden Entity.
Groups:
Eden Editor

Syntax

Syntax:
entity set3DENLayer layerID
Parameters:
entity: Eden Entity
layerID: Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the entity was moved succesfully

Examples

Example 1:
private _myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer;
Example 2:
player set3DENLayer -1; // Move to root

Additional Information

See also:
add3DENLayer remove3DENLayer get3DENLayerEntities

Notes

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