add3DENConnection: Difference between revisions
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|gr1= Eden Editor | |gr1= Eden Editor | ||
|descr= [[Eden Editor: Connecting|Connect]] entities together. | |descr= [[Eden Editor: Connecting|Connect]] entities together. Be aware to select the correct type of [[Eden Entity|Eden Entities]]. For example, grouping only works between entities of type [[Group]]. | ||
|s1= [[add3DENConnection]] [type, from, to] | |s1= [[add3DENConnection]] [type, from, to] | ||
Latest revision as of 16:47, 22 April 2026
Description
- Description:
- Connect entities together. Be aware to select the correct type of Eden Entities. For example, grouping only works between entities of type Group.
- Groups:
- Eden Editor
Syntax
- Syntax:
- add3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from "Cfg3DEN" >> "Connections":
- Group
- RandomStart
- Sync
- TriggerOwner
- WaypointActivation
- from: Array of Eden Entities - entities which are being connected
- to: Eden Entity - entity to which entities will be connected to
- Return Value:
- Boolean - true If the connection was made
Examples
- Example 1:
- add3DENConnection ["RandomStart", get3DENSelected "Object", "marker_0"];// Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
- remove3DENConnection get3DENConnections
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
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