setLightVolumeShape: Difference between revisions

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|p2= shapePath: [[String]] - "" to turn the light off  
|p2= shapePath: [[String]] - "" to turn the light off  


|p3= scale: [[Array]] - [sizeX, sizeY, sizeZ]
|p3= scale: [[Array]] with [sizeX, sizeY, sizeZ]
* sizeX: [[Number]
* sizeY: [[Number]]
* sizeZ: [[Number]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 04:20, 4 May 2026

{{RV|type=command

|game1= arma3 |version1= 2.06

|gr1= Lights

|arg= local

|eff= local

|descr= Sets the #lightreflector's volume shape. An empty shape will switch the light off.

|s1= lightReflector setLightVolumeShape [shapePath, scale]

|p1= lightReflector : Object - object of class #lightreflector)

|p2= shapePath: String - "" to turn the light off

|p3= scale: Array with [sizeX, sizeY, sizeZ]

|r1= Nothing

|x1=

_light setLightVolumeShape ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];

|seealso= setLightColor setLightAmbient setLightBrightness lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight setLightIR }}