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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ | | [[doFire]], [[commandFire]], [[:Category:Weapons]] |= See also | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="note"> | <dd class="note"> | ||
To activate satchels (pipebomb) the syntax is:<br> | |||
'''OFP''': unitname Fire ["put", "pipebomb"]<br> | |||
'''ArmA''': unitname Fire ["pipebombmuzzle", "pipebombmuzzle", "pipebomb"]; | |||
</dd> | </dd> | ||
<dd class="notedate">Posted on February 2, 2007</dd> | |||
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt> | <dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt> | ||
<dd class="note"> | <dd class="note"> | ||
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<dd class="notedate">Posted on January 20, 2007</dd> | <dd class="notedate">Posted on January 20, 2007</dd> | ||
<dt class="note">'''[[User:Bdfy|Bdfy]]'''</dt><dd class="note">In '''ArmA v1.02''', this command is not working with weapons in the secondary turrets (like "DSHKM" in t72)</dd> | <dt class="note">'''[[User:Bdfy|Bdfy]]'''</dt> | ||
<dd class="notedate">Posted on | <dd class="note">In '''ArmA v1.02''', this command is not working with weapons in the secondary turrets (like "DSHKM" in t72)</dd> | ||
<dt class="note">'''[[User: | |||
<dd class="notedate">Posted on August 17, 2006</dd> | |||
<dt class="note">'''[[User:Str|Str]]'''</dt> | |||
<dd class="note">Sometimes AI won't shoot when you use this command. It can be fixed by placing [[selectWeapon]] command before it.</dd> | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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[[Category:Scripting Commands ArmA|FIRE ]] | [[Category:Scripting Commands ArmA|FIRE ]] | ||
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] |
Revision as of 22:07, 15 January 2008
Description
- Description:
- Forces a unit to fire the given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Unit fire "weapon"
- Parameters:
- Unit - unit that's supposed to fire
- weapon: String - name of the weapon to be fired
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- Unit fire ["muzzle", "mode", "magazine"]
- Parameters:
- Unit
- muzzle: String
- mode: String
- magazine: String(optional)
- Return Value:
- Nothing
Examples
- Example 1:
_soldier fire "M16"
- Example 2:
_soldier fire ["throw","SmokeShell","SmokeShell"]
Additional Information
- See also:
- doFirecommandFireCategory:Weapons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
To activate satchels (pipebomb) the syntax is:
OFP: unitname Fire ["put", "pipebomb"]
ArmA: unitname Fire ["pipebombmuzzle", "pipebombmuzzle", "pipebomb"]; - Posted on February 2, 2007
- Ceeeb
- In OFP v1.96, when a man class unit is given this command, he will aim up in the air before firing his weapon. This makes it rather useless if you want to make him shoot a target. It does work with vehicles, when the vehicle is first given a doWatch or doTarget command.
- Posted on January 20, 2007
- Bdfy
- In ArmA v1.02, this command is not working with weapons in the secondary turrets (like "DSHKM" in t72)
- Posted on August 17, 2006
- Str
- Sometimes AI won't shoot when you use this command. It can be fixed by placing selectWeapon command before it.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Weapons