Terrain Editing: Difference between revisions

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(Added a few links and to ArmA Addon editing category.)
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For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|tools section]].
For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|tools section]].
* [[Visitor 3]]
* [[Visitor 3 Manual]] - documentation of Visitor 3, terrain tool for Arma
* [[Visitor 3 Manual]] - documentation of Visitor 3, terrain tool for Arma
* [[Visitor 3: Making of simple landscape]] - getting started with Visitor 3 (tutorial with link to sample data)
* [[Visitor 3: Making of simple landscape]] - getting started with Visitor 3 (tutorial with link to sample data)
* [[Making Satellite Texture and Mask]]
* [[Layered Terrain Surface Representation]] - description of Arma surface texturing technology
* [[Layered Terrain Surface Representation]] - description of Arma surface texturing technology
* [[:Category:ArmA:_Addon_Editing|Category: ArmA: Addon Editing]]




[[Category:Operation Flashpoint: Terrain Editing | Operation Flashpoint: Terrain Editing| ]]
[[Category:Operation Flashpoint: Terrain Editing | Operation Flashpoint: Terrain Editing]]
[[Category:ArmA:_Addon_Editing]]


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Revision as of 11:47, 17 January 2009

Introduction

Terrain editing is a great way to add content to BI games. Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world.

Getting Started

For information on creating islands for the different BI games, choose the appropriate section below and/or visit the tools section.

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