setCameraInterest: Difference between revisions
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| | | entity '''setCameraInterest''' interest |= Syntax | ||
|p1= interest: [[Number]] | |p1= entity: [[Object]] |= Parameter 1 | ||
|p2= interest: [[Number]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 18:04, 25 January 2009
Description
- Description:
- Set camera interest for given entity. Camera interest is by default 0. Any unit which is speaking has its camera interest raised to 50. Camera interest is used to focus camera to control depth of field in cutscenes. Combination of camera interest, unit position of the screen, unit movement, unit type, and some other properties is used to determine which unit to focus at. Higher camera interest increases the chance of the unit being focused.
- Groups:
- Uncategorised
Syntax
- Syntax:
- entity setCameraInterest interest
- Parameters:
- entity: Object
- interest: Number
- Return Value:
- Nothing
Examples
- Example 1:
_soldier setCameraInterest 50
Additional Information
- See also:
- See also needed
Notes
-
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