setMusicEffect: Difference between revisions
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[[Category:Scripting Commands OFP Elite |SETMUSICEFFECT]] | [[Category:Scripting Commands OFP Elite |SETMUSICEFFECT]] | ||
[[Category:Scripting Commands ArmA|SETMUSICEFFECT]] | [[Category:Scripting Commands ArmA|SETMUSICEFFECT]] | ||
[[Category:Scripting Commands ArmA2|SETMUSICEFFECT]] | |||
[[Category:Command_Group:_Sounds|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Sounds|{{uc:{{PAGENAME}}}}]] |
Revision as of 07:33, 3 June 2009
Description
- Description:
- Defines the music track played on activation. Track is a subclass name of CfgMusic. In addition, "$NONE$" (no change) or "$STOP$" (stops the current music track).
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- waypoint setMusicEffect track
- Parameters:
- waypoint: Array - format Waypoint
- track: String
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setMusicEffect "Track1"
- Example 2:
[_group1,1] setMusicEffect "$STOP$"
Additional Information
- See also:
- See also needed
Notes
-
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