disableConversation: Difference between revisions
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt class="note">[[User:Lou Montana|Lou Montana]] 23:28, 10 July 2009 (CEST)</dt> | |||
<dd class="note"> | |||
Note that this will also prevent you from using group radio.<br /> | Note that this will also prevent you from using group radio.<br /> | ||
If you just want player unable to speak to others (or one particular soldier)<br /> | If you just want player unable to speak to others (or one particular soldier),<br /> | ||
use <code>player [[setVariable]] ["BIS_noCoreConversations", true];<br /> | use <code>player [[setVariable]] ["BIS_noCoreConversations", true];</code> | ||
<br /> | |||
or, for the other soldier, | |||
<code>unitName [[setVariable]] ["BIS_noCoreConversations", true];</code> | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 22:43, 10 July 2009
Description
- Description:
- Disable the ability to talk to other people.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Lou Montana 23:28, 10 July 2009 (CEST)
-
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
useplayer setVariable ["BIS_noCoreConversations", true];
or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];