captiveNum: Difference between revisions
|  (add. classification) | Dr Eyeball (talk | contribs)   (fill some info) | ||
| Line 7: | Line 7: | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. |= Description | | Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. | ||
| If a unit's captivity level was set as a [[Boolean]], then the returned number is either 0 (for [[false]]) or 1 (for [[true]]). | |||
| |= Description | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | '''captiveNum''' unit |= Syntax | | '''captiveNum''' unit |= Syntax | ||
| |p1= unit:[[Object]] |= PARAMETER1   | |p1= unit: [[Object]] |= PARAMETER1   | ||
| |p2= |= PARAMETER2   | |p2= |= PARAMETER2   | ||
| Line 18: | Line 21: | ||
| |p3= |= PARAMETER3   | |p3= |= PARAMETER3   | ||
| | |= RETURNVALUE   | | [[Number]] |= RETURNVALUE   | ||
| |x1= <code> | |x1= <code><nowiki>_captivity = captiveNum _unit</nowiki></code>|= EXAMPLE1   | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[captive]] |= SEEALSO   | | [[captive]], [[setCaptive]] |= SEEALSO   | ||
| |  |= MPBEHAVIOUR   | |  |= MPBEHAVIOUR   | ||
Revision as of 03:08, 10 September 2009
Description
- Description:
- Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. If a unit's captivity level was set as a Boolean, then the returned number is either 0 (for false) or 1 (for true).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _captivity = captiveNum _unit
Additional Information
- See also:
- captivesetCaptive
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	