setUnconscious: Difference between revisions
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(MP effects, seealso) |
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|1.00|= Game version | |1.00|= Game version | ||
|arg= local |= Arguments in MP | |||
|eff= global |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 18: | Line 22: | ||
|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| Nothing |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
Line 25: | Line 29: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[lifeState]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 20:17, 19 November 2009
Description
- Description:
- Set / reset the unconscious life state of the given unit (in MP works only for a local unit).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_unit setUnconscious true
Additional Information
- See also:
- lifeState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note