lifeState: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(seealso) |
||
Line 5: | Line 5: | ||
|1.00|= Game version | |1.00|= Game version | ||
|arg= global |= Arguments in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 30: | Line 32: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[setUnconscious]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 20:20, 19 November 2009
Description
- Description:
- Returns the life state of the given unit.
Can be one of:
- "ALIVE"
- "UNCONSCIOUS"
- "DEAD"
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_ls = lifeState loon;
Additional Information
- See also:
- setUnconscious
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note