playableUnits: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (See also: switchableUnits) |
||
Line 25: | Line 25: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[switchableUnits]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 13:28, 15 January 2010
Description
- Description:
- Return a list of playable units (occupied by both AI or players) in a multiplayer game.
- Groups:
- Uncategorised
Syntax
- Syntax:
- playableUnits
- Return Value:
- Array
Examples
- Example 1:
(example)
Additional Information
- See also:
- switchableUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 13, 2009 - 11:35
- Killswitch
- In single-player missions, this command will return an empty array.