action: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (merged links) |
||
Line 11: | Line 11: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Make a unit to perform an action. Use the [[ | | Make a unit to perform an action. Use the [[:Category:Actions|List of Actions]] for reference about the available actions and their syntax. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:28, 3 September 2010
Description
- Description:
- Make a unit to perform an action. Use the List of Actions for reference about the available actions and their syntax.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_soldier action ["eject", vehicle soldier]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
tom_48_97 2009-08-28
In ArmA 2, you can place a unique unit (for example a boat, far of all combats) and use it for all command lines with action.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Command Group: Unit Control
- Scripting Commands VBS2