addMusicEventHandler: Difference between revisions
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|x1= <code> | |x1= <code>addMusicEventHandler ["MusicStart", "hint format['Sample %1 start', _this select 0]"]</code>|= EXAMPLE1 | ||
</code>|= EXAMPLE1 | |||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on March 4, 2013 - 13:30 | |||
<dt class="note">'''[[User:Druid|Druid]]'''<dd class="note">There are these two types at this time:<br/> | |||
'''MusicStart''' - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.<br/> | |||
'''MusicStop''' - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic.<br/><br/> | |||
There is no return value in Arma 3 version 0.50, will be fixed ASAP. | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 13:37, 4 March 2013
Description
- Description:
- Add an music track event handler. Returns id of the handler or -1 when failed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- addMusicEventHandler [type, function]
- Parameters:
- [type, function]: Array
- type: String
- function: String or Code
- Return Value:
- Number
Examples
- Example 1:
addMusicEventHandler ["MusicStart", "hint format['Sample %1 start', _this select 0]"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 4, 2013 - 13:30
- Druid
- There are these two types at this time:
MusicStart - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.
MusicStop - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic.
There is no return value in Arma 3 version 0.50, will be fixed ASAP.