addItem: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
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| [[removeItem]], [[assignItem]], [[unassignItem]], [[assignedItems]], [[linkItem]], [[unlinkItem]] |= SEEALSO | | [[removeItem]], [[assignItem]], [[unassignItem]], [[assignedItems]], [[linkItem]], [[unlinkItem]], [[removeAllAssignedItems]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 17:21, 22 August 2013
Description
- Description:
- Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note